13 Temmuz 2013 Cumartesi

Monk Wave of Light Build

Monk Wave of sunshine Build submitted by Galm.

Background (skip if you do not care concerning this kind of thing)

Sometime agone I examine somebody attempting a Lashing Tail Kick: Hand of Ytar build, that essentially had him going round the map spamming the talent on something that moves, with none Spirit Generator.

I tried that description for a little, and whereas it had been actually novel, it lacked a particular kick on behalf of me (plus, i used to be method too Spirit-starved - did not have enough Spirit per Second on my gear).

With the arrival of one.04 though, i have been experimenting quite bit with Spirit Spenders, primarily after all everyone's favorite silly gong ability, Wave of sunshine. As a Daibo user (yes, our kind exist), i used to be at the start most fascinated by Wall of sunshine, however once I was pondering the Hand of Ytar, I wondered: what if I spammed authorized  Wave bells instead?

What resulted was (amusingly) the foremost effective build (for my gear and playstyle) that I had ever place along.

The Bell Spam Build (if you are skipping this, I actually have no plan why you are reading this thread)

Build: http://us.battle.net/d3/en/calculator/monk#beXgjQ!bcd!cbbYbZ





Build continued  once the page break..
If you don’t wanna click, it’s -

1. Deadly Reach: Foresight
2. Wave of sunshine: authorized  Wave
3. Breath of Heaven: Blazing Wrath
4. Serenity: Ascension
5. Spirit Ally: Air Ally
6. Mantra of Healing: Circular respiration

P1. Guardian’s Path
P2. Exalted Soul
P3. Chant of Resonance

Not one defensive passive, woo! This set-up ought to offer you a passive eight.1 spirit per second (6 with a thirty fifth bonus from Guardian’s Path) before things. And speaking of things, there’s one I extremely advocate to form this description extremely soar:

Weapon: The agamid lizard
Get one preferrably with Wave of sunshine crit bonus. a lot of on this underneath the Wave of sunshine breakdown.

If you can’t get a Fwying Dwagun (seriously, you guys ought to say this with a faux-Chinese accent), then another high injury Daibo or two-hander can fulfil. Look out for stats like innumerable +Dex, >=1.2k DPS, IAS and preferrably some Vitality.

Stuff like crit, crit injury, life steal and life on hit area unit nice, however not essential.





Stats
As a yardstick, I’m flying with around:

Defensive:
- 3.3k armor
- 579 all resists (700+ poison)
- 34k health
- no LoH / Lifesteal
- 1.2k life per second regen
- +20k health globe bonus
- twelve-tone music movement speed (highly recommended)

Offensive:
- no bonus crit and crit injury (great to own, however not important. … Get it? Critical? Ahahaha. Haha. Ha.)
- pure gold IAS (get some)
- 33k dps before buffs
- 696-1632 weapon injury (this matters quite your listed dps)
- 2003 deftness
- Paragon Level ten





Skill Breakdown, Justifications and issues

This is not a face-tank build. you'll be squishier, you'll be offensive together with your primary a lot of lesser and there'll be times wherever you’ll be deed.

Well. perhaps you're thinking that you’re monk’s deed. In my head my monk’s backflipping, tumble and charging Spirit as she avoids enemy attacks.

Oh, and you’ll be dropping Bells on your enemies. A lot.

Deadly Reach: Foresight
I got this principally for the eighteen injury buff and as a Spirit Generator. If you've got high crit, I’d advocate Strike from on the far side in addition.

Wave of light-weight: authorized  Light
At goop spirit with Exalted Soul, you'll drop six (!!) bells and still have leftover spirit for Serenity.

Though it’s not within the description, Wave of sunshine really deals it’s three90% injury across 3 hits, throughout the “mystical-staff-swinging” animation the Monk will the bell initial falls. In alternative words, this talent really will one hundred and thirtieth injury on three hits, then blasts forward for four-hundredth. every hit has it’s own probability to crit.

Also, note that the talent will injury based-off your WEAPON injury (not its listed DPS, although that’s a decent indication), exaggerated by your deftness. within the case of dual-wielding, it’s a median of your weapons’ injury (?).

Wave of sunshine additionally puts traditional mobs during a stun-animation throughout the bell-smacking half, and solely Rare mobs (yellow champs), bosses and mobs with natural immunity (such diabolical Tremors) don't get knockbacked from the wave blast. In alternative words, WoL is each crowd-control and an outsized AOE-nuke.

The bell additionally hits slightly on the far side than it’s graphic radius. It’s entirely potential to hit sure mobs standing behind you with WoL.

Wave of Light, like most skills, is suffering from IAS, either from your gear, buffs, a hysteria shrine and - this can be why we tend to wished one - the Flying Dragon’s double IAS proc. once procced, your your WoL monk turns into a gattling gun. That shoots bells.





Breath of Heaven: Blazing Wrath & Serenity: Ascension (The nonobligatory Slots)
These 2 skills are literally, in my opinion, optional.

Of the build, these area unit the 2 slots wherever you'll combine and match as you therefore want. as a result of I actually have no LoH / Lifesteal, i exploit these 2 skills to remain alive. Serenity’s injury immunity is good, however considering that solely Rare mobs area unit proof against your knockback, you would possibly end up mistreatment that talent solely in additional specific situations.

Blazing Wrath’s injury boost is good after all, although it extremely will depend upon your current gear - you would possibly not would like the V-day, and may trade it certain , say Seven-Sided Strike or glaring Flash.

Another potential runic letter for Breath of Heaven is that the Infused with light-weight runic letter. You’ll ought to build snap judgement calls concerning this every now and then although - does one reserve it for the heal, or use it early to spam Bells to push mobs away?

Other recommendations - Dashing Strike: method of the Falling Star (the speed boost is nice), glaring Flash (anything), Seven-Sided Strike: many Sided Strike (for injury and immunity).





Spirit Ally: Air Ally
Besides being a wonderful supply of injury and also the occasional tank, Air Ally’s probability to revive a hundred (135 with Guardian’s Path) Spirit on attack is that the true gem of this runic letter.

Be on the lookout for a graphic almost like after you drink a drinkable or obtain a health globe - except that during this case, it’s beige in colour; that’s after you recognize the Spirit recovery procced. I mean, besides suddenly discovering you've got plenty of Spirit.

Mantra of Healing: Circular respiration
3 Spirit per Second. ‘Nuff said.

If you've got innate Spirit regen on your gear, you would possibly additionally wish to think about Mantra of Conviction instead. cow or put off would be helpful runes for this build.

Passives: Guardian’s Path, Exalted Soul, Chant of Resonance

These passives all work towards having an outsized and create Spirit pool. ‘Nuff said.

If you've got Spirit regeneration on your gear, you would possibly wish to think about dropping Chant of Resonance for an additional passive. i like to recommend Transcendance (you’ll be obtaining plenty of life back from the Bell spamming) or Fleet web-toed (you’d be shocked however sensible this is) or Beacon of Ytar (if you’re running with Selective Service System especially).





Putting It all at once - however Bell spamming works

Oh look, enemies.

*BELL COMES bloody DOWN ON THEIR HEADS*

That’s extremely all there's thereto. Avoid enemies attacks, or let your Air Ally absorb the injury. Go near them, then forged Wave of sunshine.

Note that in most things, a pair of WoLs can eventually push mobs out of your vary (though candidly, in solo things a pair of WoLs area unit all it takes to kill most mobs), therefore don’t simply hold right-click (or no matter you mapped it to) and expect everything to die. It will, you only gotta get into position. WoL’s “stun” and pushback is what makes this description extremely shine.

When Flying Dragon’s double-IAS procs, don’t simply use it on WoL - double attack speed additionally suggests that a lot of Spirit, therefore you’ll ought to choose once to get spirit and once to pay it.

Use Deadly Reach to get Spirit, or sport if necessary to attend for Spirit to regen. Use your defensive skills to urge out of dangerous things, and continually assume that you’re spongy enough to urge killed by quite some hits.

Arreat Crater is a wonderful place for you to check this description out.





Pros
- A solid single-player build that melts non-elites and punishes most elites simply. use caution around “heavy” mobs although (those with innate knockback immunity), and additionally mobs that have quick or Vortex.

- You don’t need to build significant resistances or armor for this build. In fact, you don’t even ought to build dual-resistances. you only would like a hard-hitting two-hander.

- This build will farm Act three and four.

Cons
- this can be additionally the foremost group-unfriendly description I actually have ever contend. You’re about to wish to be sensitive to your group’s makeup. important Mass-Frost star wizards can hate you, payback Barbarians can hate you, on the subject of something that desires stuff to remain still can hate you.

To offset the hate, try and position yourself so the mobs get knockbacked into a corner. And build it clear to your cluster that you’re Bell spamming - if they’re nice, they’ll accommodate you too (hopefully by tanking the mobs close to a corner, for example).

- You’ll ought to gear for higher resistances / armor to kill Diablo (unless you’re running with SSS). Phases one and three are literally not regrettable in the least, however the Shadow Clones on part a pair of will be rough, particularly once *they* through bells in YOUR face.

- It’s shrie. Unless you’re into that sorta factor.

- you would possibly feel silly doing nothing however throw bells down. till you see all the dead corpses.

Gonna try to see if I will get a video from ME running around. Till then, go attempt it yourself!

Happy facetanking.

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